Diorama

Lore of a Nomai named Ping. Explore why there are modding jams in the Outer Wilds universe. Outer Wilds Mod Jam 5 entry

Diorama

Lore of a Nomai named Ping. Explore why there are modding jams in the Outer Wilds universe.

An entry for Outer Wilds modding Jam 5.

Notes for judges

The jam submission version is Diorama v0.4.1 and Mod Jam 5 v1.0.3.

There seem to be two issues, but I have not encountered them (is Wyrm cursed?):

  • Broken tractor beams: I haven't seen this. But Ixrec and Wyrm have seen it. It seems not to occur when you play Diorama v0.4.1 and Mod Jam 5 v1.0.3, but I don't know. I haven't seen it.
  • The broken size of the hatchling: I haven't seen this, either. But Wyrm has seen it when they used the first warp pad from the central station to the diorama interface. I suspect the small warp pad might cause such a phenomenon, but I don't know because only Wyrm has encountered this. It could be fixed by the meditation.

Credits

  • orclecle: the author

Playtesters (in time order)

  • nepyanagi
  • 8m410
  • pomishi
  • Ixrec
  • Ultrinik
  • pikpik_carrot

Technical helps (in time order)

  • JohnCorby: told me how to use unity profiler in outer wilds to resolve the lagging issue
  • Ixrec: gave me a specific critical idea
  • pikpik_carrot: gave me a specific model with correct colliders

Ernesto

  • Ernesto: loves the location frequently displaying coodinates in some mods.

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