PacificEngine's Randomizer
Randomizes stuff in outer wilds
Randomizer Mod by Pacific Engine
Installing the Mod
- Download and install https://outerwildsmods.com/
- From the Application, Install
PacificEngine's Common ResourcesbyPacificEngine - From the Application, Install
RandomizerbyPacificEngine
Using the Mod
Configurable in Settings
| Value | Description |
|---|---|
| Seed | Takes any number or characters and generates a level based upon the value. Empty will just use a random seed. |
| Eye Coordinates | Choose to randomizes the eye coordinates |
| Dark Bramble Portals | Choose to randomize the maze of dark bramble |
| Dark Bramble Vessel | Choose how many portals teleport to the vessel |
| Dark Bramble Exits | Choose how many portals teleport to the exit |
| Nomai Warp Platforms | Choose to randomize what warp pads lead where |
| Ash Twin Project Pads | Choose how many pad will teleport you to the Ash Twin Project |
| Are Reciever and Transmitter Mirrored | Transmitter and Recievers will always be link to each other |
| Can Pad's Point To Same Reciever | Will force pad to not have duplicate locations |
| Can Pad's Point to Same Type | Allows recievers to transmit to recievers and transmitters to transmit to transmitters |
| Planet Attributes | Randomizes planet orbits, orientation, and rotational speeds |
Different Types of Randomness
| Value | Description |
|---|---|
| Off | As the developers original intended |
| Seed | Use the seed provided |
| Profile | Makes the seed different between profiles |
| Death | Makes the seed different between deaths |
| Minute | Every minute, updates all objects with the random seeded value |
| On Use | When an object is used, update the object with the random seeded value |
| Minute + Use | A combination of Minute and On Use |
| Full On Use | When an object is used, regenerate all objects with the random seeded value |
| Seedless | Use a random seed |
| Seedless Minute | Use a new random seed every minute |
| Seedless Upon Use | When an object is used, update the object with a new random seed |
| Seedless Minute + Use | A combination of Seedless Minute and Seedless On Use |
| Seedless Full On Use | When an object is used, regenerate all objects with a new random seed |
Creating Code
Create a new file called PacificEngine.OW_Randomizer.csproj.user
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<OuterWildsRootDirectory>$(OuterWildsDir)\Outer Wilds</OuterWildsRootDirectory>
<OuterWildsModsDirectory>%AppData%\OuterWildsModManager\OWML\Mods</OuterWildsModsDirectory>
</PropertyGroup>
</Project>
PacificEngine's Randomizer
Randomizes stuff in outer wilds
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