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Randomizer Mod by Pacific Engine

Installing the Mod

  1. Download and install https://outerwildsmods.com/
  2. From the Application, Install PacificEngine's Common Resources by PacificEngine
  3. From the Application, Install Randomizer by PacificEngine

Using the Mod

Configurable in Settings

ValueDescription
SeedTakes any number or characters and generates a level based upon the value. Empty will just use a random seed.
Eye CoordinatesChoose to randomizes the eye coordinates
Dark Bramble PortalsChoose to randomize the maze of dark bramble
Dark Bramble VesselChoose how many portals teleport to the vessel
Dark Bramble ExitsChoose how many portals teleport to the exit
Nomai Warp PlatformsChoose to randomize what warp pads lead where
Ash Twin Project PadsChoose how many pad will teleport you to the Ash Twin Project
Are Reciever and Transmitter MirroredTransmitter and Recievers will always be link to each other
Can Pad's Point To Same RecieverWill force pad to not have duplicate locations
Can Pad's Point to Same TypeAllows recievers to transmit to recievers and transmitters to transmit to transmitters
Planet AttributesRandomizes planet orbits, orientation, and rotational speeds

Different Types of Randomness

ValueDescription
OffAs the developers original intended
SeedUse the seed provided
ProfileMakes the seed different between profiles
DeathMakes the seed different between deaths
MinuteEvery minute, updates all objects with the random seeded value
On UseWhen an object is used, update the object with the random seeded value
Minute + UseA combination of Minute and On Use
Full On UseWhen an object is used, regenerate all objects with the random seeded value
SeedlessUse a random seed
Seedless MinuteUse a new random seed every minute
Seedless Upon UseWhen an object is used, update the object with a new random seed
Seedless Minute + UseA combination of Seedless Minute and Seedless On Use
Seedless Full On UseWhen an object is used, regenerate all objects with a new random seed

Creating Code

Create a new file called PacificEngine.OW_Randomizer.csproj.user

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <OuterWildsRootDirectory>$(OuterWildsDir)\Outer Wilds</OuterWildsRootDirectory>
    <OuterWildsModsDirectory>%AppData%\OuterWildsModManager\OWML\Mods</OuterWildsModsDirectory>
  </PropertyGroup>
</Project>

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